UVI Walker 2 | Footstep and Motion Foley Design Plugin for Post-Production
A professional footsteps Foley plugin built for film, games, and video post-production
UVI Walker 2 is UVI's footsteps Foley design plugin. Built on a brand-new engine architecture, it includes a 45,000+ sample library, 32 surface materials, 24 clothing materials, and 22 footwear/foot types, designed specifically for film post-production, game sound effects, and Foley workflows.
Compared with traditional Foley recording, which requires physical spaces, props, and multiple re-recording sessions, Walker 2 combines footwear, surfaces, clothing, secondary details, and spatial processing in a single interface, making it faster to sync, vary, and fine-tune sound. Compared with typical sample-based sound libraries, Walker 2's advantage is real-time control over walking speed, distance, intensity, lift feel, and microphone options, making footstep design better suited to the picture and more creatively flexible.
Quick Facts
Brand:UVI
Model:Walker 2
Software Type:Footsteps and Motion Foley Design Plugin
Sample Library Size:Over 45,000 samples
Footwear/Foot Types:22 types
Surface Materials:32 types
Use Cases:Film post-production Foley, TV series and commercial sound design, game footsteps production, animation motion sound synchronization, Foley production for sound design studios
Who Should Buy UVI Walker 2?
Who Should Buy
Film and TV editors or sound designers who need to quickly build footsteps and clothing rustle details that sync to picture
Game sound creators who want variable gait materials for characters, monsters, or mechanical creatures
Independent animation creators who need realistic or fantasy motion Foley on a limited budget and do not want to set up a Foley recording environment
Falcon or UVI Workstation users already working within the UVI ecosystem who want to expand their professional post-production sound design capabilities
Who Should NOT Buy
Users who only need a small number of ready-made footsteps files and do not need sync or layering adjustments may find a standard sound effects pack sufficient
Users who do not use the UVI Workstation or Falcon ecosystem and do not plan to install prerequisite software
Creators who only produce music and do not work with picture scoring or post-production Foley may not fully benefit from Walker 2
Core Technology and Features of the UVI Walker 2 Footsteps Foley Engine
Brand-new footsteps Foley engine: A sound architecture redesigned from the ground up for film, video, game, and post-production needs, delivering more natural walking performance and greater flexibility.
45,000+ large sample library: A massive, newly recorded collection covering regular walking and lift-off samples, with slow, normal, and fast walking variations for more realistic rhythm and motion.
22 footwear/foot types: Includes a wide range of sneakers, boots, dress shoes, high heels, as well as beast paws, hooves, claws, and stylized gait sounds such as fire, metal, organic, rock, water, and wood.
Secondary detail design: Add secondary details to footwear, surface, and clothing layers to simulate shoelaces, buckles, leather, metal, rubber, squeaks, water, and even backpacks, chains, chainmail, bells, and small wearable items.
4 microphone recording options: Audition four different microphone configurations to quickly compare distance, space, and tonal character, making footsteps easier to match to the language of the shot.
Intuitive single-page interface: Quickly search elements through a visual menu, and directly adjust volume, pitch, attack, decay, and randomness for both speed and detailed fine-tuning.
Sync control parameters: Control speed, distance, intensity, and lift feel, and fine-tune toe, heel, and friction timing in automatic or manual mode to precisely match on-screen motion.
Built-in spatial and dynamic processing: Integrates 3-band EQ, low-cut/high-cut, compressor, and convolution reverb so users can shape footsteps and place them in the environment entirely within the plugin.
46 convolution reverb IRs: 46 impulse responses organized by space size, from small offices and bathrooms to lobbies, streets, fields, and forests, for quickly creating scene ambience.
Custom sample import for Falcon users: If you use Falcon, you can import your own audio material and extend Walker 2's footsteps design engine to more characters and non-standard sound applications.
100 presets: Preset sets organized by scene and position provide a fast starting point for post-production work, shortening the time from search to finalization.
45,000+ Sample Footsteps Library
A large sample library newly recorded for footsteps and movement Foley, covering regular steps, lift-off sounds, and different rhythmic variations.
Separate slow, normal, and fast gait types for more natural matching to walking, running, sneaking, or hurried movement on screen.
22 Footwear/Foot Types and Character Gait Design
Supports a wide range of character silhouettes such as sneakers, boots, dress shoes, high heels, beast paws, hooves, and claws, suitable for realistic people and fantasy creatures.
Also includes stylized gait materials such as fire, metal, organic, rock, water, and wood, extending to robots, monsters, and abstract characters.
32 Surface Materials and Texture Layers
Carpet, concrete, wood floor, forest, glass, gravel, metal, water, stairs, and more are all included, making it easy to quickly build scene realism.
Different footwear and surfaces can be combined, while keeping clearly identifiable recordings to avoid choice fatigue caused by indistinguishable material.
24 Clothing Materials and Wearable Secondary Effects
The clothing layer can simulate rustle sounds from everyday clothing, leather, raincoats, sportswear, wool coats, winter wear, and more, adding realistic detail to character movement.
Secondary layers can add sounds from firearms, rifles, backpacks, chains, chainmail, pearls, bags, and small accessories, enhancing the sense of character identity and gear presence.
Single-Page Sync Workflow and Performance Control
All key parameters are centralized in a single interface for quick browsing, auditioning, and fine-tuning without switching between pages.
Supports control of speed, distance, intensity, and lift feel, plus independent adjustment of toe, heel, and friction timing to align with on-screen motion cues.
Built-in 3-Band EQ, Compressor, and 46 Convolution Reverb IRs
Frequency shaping, dynamic control, and spatial shaping can all be done directly inside the plugin, reducing the workflow cost of inserting additional effects.
The 46 IRs are organized by room size, from small indoor spaces to outdoor streets, forests, and lobbies, quickly creating the environmental feel needed for the picture.
Falcon Custom Sample Import Support
Falcon users can import their own samples and apply Walker 2's footsteps engine to custom material.
Especially suitable for advanced sound design workflows that need unique monsters, machines, armored characters, or branded sonic identities.
Purpose-built for footsteps and motion Foley, with a clear focus that suits film and game post-production workflows
Over 45,000 samples, 22 footwear/foot types, 32 surfaces, and 24 clothing materials provide a very complete content set
Adjustable speed, distance, intensity, lift feel, and timing make picture sync more precise
Built-in EQ, compressor, and 46 convolution reverbs allow most sound shaping to be done inside the plugin
Falcon users can import custom samples, offering high expandability for advanced sound design
Notes to Know
Requires UVI Workstation 3.0.3+ or Falcon 1.6.2+ as the host environment
Requires a free iLok.com account for authorization
Custom sample import requires Falcon
UVI Walker 2 FAQ
A:Yes, Walker 2 is designed for film, video, game, and post-production Foley workflows.
A:Walker 2 can instantly blend footwear, surfaces, clothing, and effects, making it more accurate to picture than simply playing back samples.
A:Yes, the interface is intuitive and the presets are comprehensive, making it faster to get started than physical Foley recording.
A:Yes, but it must be used with Falcon to access the custom sample import feature.
A:Yes, Walker 2 requires authorization with a free iLok.com account; a hardware dongle is optional.
THINK2 Warranty & Support
Software Purchase Information
Guarantee: This product comes with an official license key, ensuring successful activation and registration.
Delivery: The serial number and download information will be sent via email; no physical shipment is required.
Support: We provide basic technical assistance for installation and activation. In case of activation issues, we will help coordinate with the manufacturer for resolution.
Warranty: License and download rights are maintained according to the manufacturer’s policy; software updates, upgrades, and version changes are subject to the manufacturer’s announcements.
Customer Service: For questions regarding license, compatibility, or installation, please contact THINK2 customer support for immediate assistance.
Reminder: Please confirm compatibility with your operating system, DAW, and plugin formats before purchasing. Digital products are not eligible for a standard trial/return period; if you need to modify your order before activation, please contact customer service first.
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